In Go, interfaces play a crucial role in promoting code reusability and enabling polymorphism. They provide a way to define a set of method signatures that a type can implement. By adhering to the defined interface, a type automatically satisfies the contract specified by the interface. Let's delve into the concept of interfaces in Go and their role in code reusability:
1. Interface Definition:
* An interface in Go is a collection of method signatures defined as a named type.
* Syntax: `type InterfaceName interface { Method1() returnType1 Method2() returnType2 ... }`
* Interfaces specify what methods a type must have to satisfy the interface, but they do not provide any implementation details.
2. Interface Implementation:
* Any type that implements all the methods declared in an interface implicitly satisfies that interface.
* There is no explicit declaration or inheritance required. It is purely based on method signature matching.
* This allows different types to be ....
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