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In the design of a high-fidelity prototype, what is the functional requirement for a 'state transition' to ensure it accurately simulates a complex workflow?



In a high-fidelity prototype, the functional requirement for a state transition is that it must maintain persistent logic and context across the movement from one interface condition to another. A state is a specific configuration of a user interface at a given moment, such as a menu being open, a button showing a loading spinner, or a user being logged in. A transition is the cha....

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Redundant Elements