In a late-game team fight scenario, when is it optimal to focus a tank instead of a high-damage carry?
In a late-game team fight scenario, it is optimal to focus a tank instead of a high-damage carry when the tank is significantly out of position, is preventing access to the enemy's backline, or possesses a critical crowd control ability that must be neutralized immediately. Focusing the tank is correct when they are isolated from their team and vulnerable to a quick burst of damage. This can occur if the tank has overextended while tryin....
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